While completing my master’s in digital marketing, I initiated a collaboration with Rob from Comics Explained, one of YouTube’s largest comic book channels with nearly 2 million subscribers. Rob was looking to evolve beyond commentary videos, and I proposed a bold new format: full-length motion comics with narration, voice talent, and cinematic editing.
My collaboration with Rob from Comics Explained began with a consulting role focused on boosting his Facebook engagement. I created high-performing posts, optimized video captions, and structured visual hooks that drastically improved his reach and click-through rates. Once Rob saw the results — which included engagement and impressions climbing well above his previous page average — he invited me to collaborate on something much larger: a new content format for YouTube.
I built the entire production pipeline from scratch. Each episode began with comic panel selection and narrative breakdown. I scripted the flow, directed pacing, and created full animatics to guide voice actors and the editing process. Once voiceovers and music were delivered, I completed final editing in After Effects and Premiere — handling compositing, visual effects, and motion design.
To meet the aggressive content pace, I leaned into Photoshop’s AI-powered tools to accelerate the asset prep phase without sacrificing quality. Most comic panels aren’t animation-ready: they’re dense, cropped, and filled with dialogue boxes or overlapping foregrounds. Traditionally, cleaning and separating these elements by hand is a massive time sink. So I used Content-Aware Fill, Generative Fill (Firefly), and object selection AI to speed up the cleanup process.
For example, when isolating characters from panels where their cape or hand extended over the background, I would extract the subject using AI object selection, then immediately apply Content-Aware Fill or Generative Fill to reconstruct the scene behind them. Instead of spending 20 minutes hand-painting rubble, sky, or wall textures, the AI would generate a plausible extension in seconds, which I could then lightly refine with brushes or clone tools.
All of this was done discreetly and carefully, with the core intent of honoring the original artist’s work. I never altered core figures or faces, only extended supporting visuals to enable camera movement and parallax depth. This workflow cut down my prep time by over 60%, making it possible to produce one 10-minute motion comic per day while still maintaining aesthetic integrity.
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